Spend Perk Points on permanent account-wide buffs across seven categories — combat, drop rate, critical hit/damage, and bonus loot in specific minigames and raids.
Still being worked on: how a specific objective within a contract tier is assigned or chosen for a player. Know the answer? Tell us on Discord.
Spend Perk Points on permanent account-wide buffs across seven categories — combat, drop rate, critical hit/damage, and bonus loot in specific minigames and raids. [1]
- Easy Contract
- 5–10 Perk Points [1]
- Medium Contract
- 10–20 Perk Points [1]
- Hard Contract
- 20–35 Perk Points [1]
How it works
- Reach the Steel Trophy to unlock Perk Contracts (developers are exempt). [2]
- Complete Easy, Medium, or Hard Perk Contracts from the Perk Contractor for Perk Points — fully repeatable. [1]
- Spend Perk Points in the Account Perk Manager. Perks aren’t unlocked in a fixed order, though some form prerequisite chains. [1]
Rewards
| Item | Details |
|---|
| PvM Perks | 4 perks — show items- Lucky Hit: 250 points — 2% chance to unleash a double damage strike [1]
- Superior Sabotage: 300 points — Slayer tasks have a 10% increased chance to spawn Superior Slayer creatures [1]
- Wealth Magnet: 500 points — Monsters drop 15% more Taxbags [1]
- Wealth Magnet II: 500 points (requires Wealth Magnet) — Mob Ticket drops increase a further 15% while training or bossing [1]
|
| Drop Rate Chain | 3 perks — show items- Gilded Touch: 250 points — +50% global Drop Rate [1]
- Gilded Touch II: 500 points (requires Gilded Touch) — +100% additional Drop Rate [1]
- Gilded Touch III: 1000 points (requires Gilded Touch II) — +200% additional Drop Rate [1]
|
| Critical Hit Chance Chain | 3 perks — show items- Eagle Eye: 250 points — +1% Critical Chance [1]
- Eagle Eye II: 500 points (requires Eagle Eye) — +2% additional Critical Chance [1]
- Eagle Eye III: 1000 points (requires Eagle Eye II) — +5% additional Critical Chance [1]
|
| Critical Damage Chain | 3 perks — show items- Heavy Handed: 250 points — +1% Critical Damage [1]
- Heavy Handed II: 500 points (requires Heavy Handed) — +2% additional Critical Damage [1]
- Heavy Handed III: 1000 points (requires Heavy Handed II) — +5% additional Critical Damage [1]
|
| Damage Chain | 3 perks — show items- Total Annihilation: 250 points — +1% boost to all damage output [1]
- Total Annihilation II: 500 points (requires Total Annihilation) — +2% additional boost to all damage output [1]
- Total Annihilation III: 1000 points (requires Total Annihilation II) — Permanent 5% additional boost to all damage output [1]
|
| Minigame Perks | 7 perks — show items- Cursed Grinder: 250 points — Bonus loot chance in Cursed Brothers [1]
- Aura Tilter: 250 points — Bonus loot chance in the Aura Minigame [1]
- Elite Brothers: 300 points — Bonus loot chance in Elite Cursed Brothers [1]
- Guild Grinder: 350 points — Increases all Guild Monster droptable rates by 10% while participating [1]
- Quiver Lover: 350 points — Bonus loot chance in Halls of Quiver [1]
- Anubis Lover: 500 points — Bonus loot chance vs. Anubis [1]
- Galactic Slayer: 750 points — Bonus loot chance on Galactic Slayer tasks [1]
|
| Raid Perks | 5 perks — show items- Poke Lover: 150 points — +5% chance of a double Raid Box in Poke Raid [1]
- Chamber Grinder: 200 points — +5% chance of a double key in Chamber of Avernic [1]
- Lucky Chamber: 250 points — +5% rare-drop rate in Chamber of Avernic [1]
- Lost Kings Grinder: 500 points — +3% chance of a double key in Sanctum of the Lost Kings [1]
- SOLK Chest Lover: 750 points — +5% rare-drop rate in Sanctum of the Lost Kings [1]
|
Good to know
- The Shellcrusher legendary pet fusion gives a 25% chance to double Perk Points earned from Perk Contracts. [3]
- As of 2026-07-29, the Easy pool's Slayer-task objective is the Blood Slayer Contract, the Medium pool's is the Boss Slayer Contract, and the Hard pool's boss-kill objective is Grand Priest Kharos — progress carries over automatically when a pool's contract changes. [4]
Sourced from official update posts and in-game checks.
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